I have very limited experience with AR, VR, and wearable tech. I’ve use Fitbits for years and enjoyed the training aspects of it when I would go trail running.
I see the benefits of AR and VR being used in an educational setting. But what’s holding it back from becoming an everyday option is the price tag of this technology, as well as a teachers ability to use that technology. I see benefits all the way from elementary up to high school aged students.
I would love to research more educational options I could potentially use in my class in the future. My first step will be to buy a Google cardboard for my phone to try out the VR for myself and see if that could be an avenue for my students to explore.